An embedded system is a small computer that forms part of a larger system, device or machine. Its purpose is to control the device and to allow a user to interact with it. Embedded systems tend to ...
This installment starts a new segment of lessons about state machines. The subject conceptually continues the event-driven theme and is one of my favorites [1,2]. Today, you’ll learn what event-driven ...
Structures (or “structs” in C) allow you to group several related variables and treat them as one unit. They are a mechanism for extending the type system of the C language by introducing user-defined ...
One of the biggest bottlenecks in the software development process for electronic products is that hardware is not available until late in the cycle. That means embedded software developers need to ...