Abstract: This article investigates the finite-time-prescribed performance-based (FTPP) platoon formation control problem of unmanned surface vehicles (USVs) with connectivity preservation and ...
If there’s one thing Jolly Lobster Interactive has fully committed to over the last year or two, it’s spot-the-difference games. Dinosaurs, farms, Easter themes, cats – they’ve covered plenty already.
Abstract: When selecting the spatial grid size in finite-difference time-domain (FDTD) simulations, it is necessary to balance numerical dispersion and computational resources. Coarser grids are less ...
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